This digest is automatically generated every week. Crew Skills Map: Force/Non-Force Classes Usage & Dependencies [Updated at Game Update 1.2] Now here’s an interesting Crew Skills map, from a slightly different perspective. It shows which class categories (Force/Non-Force users) benefit more from a specific crew skill and also, which are their complementary skills, in order […]
Tag: weekly
This Week’s SW:TOR News
This digest is automatically generated every week. Guild Bank and Vehicle Achievements in 1.2 Hey everyone, guild banks and vehicle achievements (achievements that grant you vehicles) are two of the smaller features coming to 1.2. Since they are both relatively small features, I have decided to clump them together and write about both at once! […]
This Week’s SW:TOR News
This digest is automatically generated every week. UI Customization in patch 1.2 Hey everyone, UI customization is a brand new feature bundled with patch 1.2. It is definitely something that should have been here since launch but as they say, it is better to be late than never! Most of the customization options are fairly […]
This Week’s SW:TOR News
This digest is automatically generated every week. Patch Notes 1.1.5d – 3/23/2012 Posted by: Patch Notes 1.1.5d – (3/23/2012) General – Implemented changes to improve overall server stability. PvP Emergency Patch – 3/23/2012 BioWare will deploy a patch during a four hour maintenance on Friday, March 23rd. We don’t have any info about the patch […]
This Week’s SW:TOR Links.
This post is automatically generated every week. Voss Bioanalysis Node Maps Players that have the Bioanalysis gathering skillmay already know that Voss is a great place to farm grade 5 Biochemical Compounds and Samples Legacy vendor in 1.2 Are you one of those people farming orange bracers/belts for your characters? Or maybe you are a […]